AI Insights · Timothy · April 2022
Top 5 Arcade Racing Apps on iOS in Russia: Q1 2022
Discover the performance of the top 5 arcade racing apps on iOS in Russia during Q1 2022, including insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 arcade racing applications on iOS in Russia showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Bridge Race experienced fluctuations in its weekly downloads, peaking at approximately 35.9K in the week of February 28. The app's weekly revenue saw a decline towards the end of the quarter, starting from around $119 at the end of December and dropping to $14 by the end of March. Weekly active users showed a peak of 32.2K in the week of February 28, but gradually declined to about 18.3K by the end of the quarter.
Race Master 3D - Car Racing maintained a relatively stable download rate at the beginning of the quarter, with numbers around 28K, but saw a significant drop to approximately 5.4K by the end of March. The app's weekly revenue peaked at $613 at the end of December but saw a sharp decline, reaching $66 by the end of March. Weekly active users also declined from 48.7K at the end of December to about 24.2K by the end of the quarter.
Asphalt Legends Unite had a notable peak in downloads, reaching 30.6K in the week of January 24. The app's weekly revenue was highest at $7.2K in the week of February 7, but it decreased significantly to $319 by mid-March. Weekly active users also saw a peak of around 39K in late January, eventually dropping to about 11.4K by the end of March.
Need for Speed No Limits showed a steady download rate, starting at 13.3K at the end of December and ending at around 11K by the end of March. The app's weekly revenue peaked at approximately $9K in mid-February but declined to $2.6K by the end of March. Weekly active users remained relatively stable, fluctuating between 28.8K and 35.4K throughout the quarter.
CarX Drift Racing 2 saw a consistent download rate, maintaining numbers around 10K throughout the quarter. The app's weekly revenue peaked at $12.1K at the end of December but saw a decline, reaching $3.1K by the end of March. Weekly active users showed a slight decrease from 56.5K at the end of December to about 46.7K by the end of March.
These insights are based on data from Sensor Tower. For more in-depth analysis and further details, visit Sensor Tower's website.